AI Insights · Timothy · April 2024
Top 5 Low Poly Games on Android in Czech Republic Q1 2024
Explore the performance of the top 5 low poly games on Android in the Czech Republic during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the performance of the top 5 low poly games on the Android platform in the Czech Republic showcased a variety of trends in downloads, revenue, and active users. The data, provided by Sensor Tower, highlights the key metrics for these popular games.
Roblox saw its weekly revenue fluctuate, starting strong at approximately $161.6K in the first week of January and experiencing a low of around $41.9K in mid-February. By the end of March, the revenue rebounded to about $76.4K. Weekly downloads peaked at 7.6K in early February, with a slight decline to 6.6K by the end of March. The game maintained a robust user base, with weekly active users ranging from 536.3K at the start of the quarter to 494.6K by the end.
Frozen City experienced modest revenue growth, peaking at approximately $3.3K in mid-January before declining to around $1.6K in mid-March. Weekly downloads started at 1.1K in the first week of January and decreased to 418 by the end of March. The game's weekly active users showed a downward trend, starting at 3.7K and ending the quarter at 3.2K.
Art of War: Legions had a varied revenue stream, with a high of $3.3K in early January and a low of $564 in the last week of March. Weekly downloads were relatively low, peaking at 152 in early March. Weekly active users fluctuated, starting at 971 and ending at 917 by the end of the quarter.
Idle Lumber Empire showed consistent revenue figures, with a peak of $1.1K in the first week of January and a low of $553 in mid-March. Downloads started strong at 2.2K but dropped to 623 by the end of March. Active users decreased from 5.1K at the beginning of the quarter to 1.6K by the end.
Eatventure had a notable spike in revenue, reaching approximately $1.2K in late February. Weekly downloads saw a peak of 2.2K in early January and remained above 1K towards the end of March. Active users were highest in mid-February at 12.1K, ending the quarter at 9.2K.
For more detailed insights and data, visit Sensor Tower.